Hello strk,

Friday, October 27, 2006, 3:06:41 PM, you wrote:
s> Guys, I've realized all the invalidated bounds stuff has been
s> added to movie_interface class, with character.h only used
s> as a step-by class (implements an assert(0) of them).

s> Since I'd really like to trash the movie_interface class
s> in the future, could we move all under character class directly
s> instead ?

The important thing is that it must sit in the base class for *all*
instances, preferably including the root movie. AFAIK movie_interface
is the only class that fits in here because the generic_character
class is only used for shape characters (ie. not sprites).

Udo



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