On Mon, 5 Jan 2009, Question wrote:
Yep, we don't need to support a large scale of SWFs all over the net, so I think the openGL back end maybe better for us. Is there any binary package that using the openGL back end?
Not that I'm aware of, but I'm sure you'd need to write some code for Gnash to do what you want it to do, so you'll be compiling it anyway.
& What do you mean by "a bit harder"? Any detailed info? Can't I just make the gnash unmodified, make the SWF transparent and change the background at 24/60 fps?
I can't really answer your question accurately without more information about what you want to do. It is, of course, possible to have Gnash rendering into a separate OpenGL window using (at least GTK). But if you really want Gnash to render into the same OpenGL context as your existing application, you'll basically have to hack Gnash.
I don't really know what's the best way(s) to do it. Any clue?
My best guess would be that you have an OpenGL application that, among other things, you want to display SWFs in. Now, the way I see it, the easiest way to do that would be to provide a new Gnash GUI that merely delivers a bitmap to your application when an SWF frame has been rendered, so you can simply plaster that into your OpenGL scene and use it as a texture or something along those lines. Bastiaan _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

