Andrea Palmatè wrote:
> that's strange. Cairo should be faster than AGG since it should be
> harware accelerated (at least on linux but not on OS4).
It's likely a problem with our Cairo support, it's never really been
optimized. We just make sure it compiles...
> With AGG here on os4 if i run also 4 small SWF files i get 100% of cpu
> and the system is unusablem. maybe this depend from the implementation
> of AGG library but i think that cairo should be better for us at moment.
> OpenGL could be a solution but not now since we are at initial status of
> our ports even that software like Celestia works quite well also on OS4.
> And remembere that we are a big endian platform... and this slow the
> operations.. :-/
It shouldn't, SWF is a big-endian format. :-) Anyway, as of revno
#10809, there is a --enable=gui=aos4 option. Any changes to how it
builds go in gui/am-frag/aos4.am. Right now it expects AOS4_CFLAGS and
AOS4_LIBS to be set, which currently default to /usr/include and
/usr/lib (in your compilers default path). You can look in
gui/am-frag/aos4.am to see how I named the files that don't exist yet, I
used the sdl files as a template since that's what you said you had used.
We'll expect screenshots for our collection on our gnashdev wiki. :-)
- rob -
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