Udo Giacomozzi wrote: > Hello shamju, > > Friday, October 13, 2006, 1:12:44 PM, you wrote: > sj> 1) Can I build gnash without X, gtk, and SDL ? > > Yes. > > sj> 2) Is AGG backend (with framebuffer driver) alone enough for playing? > > Yes, but there are still many features missing in the backend (no > masks, no gradients, no bitmaps). It's just a matter of time. > > sj> 3) The source tree contains lot of folders, what's the purpose of each? > sj> 4) I only want gnash player so what is the minimum source files (ie > folders) I require? > > Hmm. Is a slim binary not enough? > > sj> 5) Can I avoid compiling server, pluggin, testsuite folders? If yes how > can I do that? > > server is an essential part of Gnash, it won't work without (contains > implementations of the various Flash objects). Don't know what's > plugin, but testsuite is not required.
./configure --disable-plugin > > sj> 6) Is 15 frames per second generated for playing animation SWF (not > video) files? > > Depends on the movie, the backend used and the hardware, of course. I > got also 60 fps (AGG backend) on a P3 733MHz at 800x600 but that was a > simple movie. > //Markus
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