--- Udo Giacomozzi <[EMAIL PROTECTED]> wrote: > Hello shamju, > > Friday, October 13, 2006, 1:12:44 PM, you wrote: > sj> 1) Can I build gnash without X, gtk, and SDL ? > > Yes. > > sj> 2) Is AGG backend (with framebuffer driver) > alone enough for playing? > > Yes, but there are still many features missing in > the backend (no > masks, no gradients, no bitmaps). It's just a matter > of time. > > sj> 3) The source tree contains lot of folders, > what's the purpose of each? > sj> 4) I only want gnash player so what is the > minimum source files (ie folders) I require? > > Hmm. Is a slim binary not enough? > > sj> 5) Can I avoid compiling server, pluggin, > testsuite folders? If yes how can I do that? > > server is an essential part of Gnash, it won't work > without (contains > implementations of the various Flash objects). Don't > know what's > plugin, but testsuite is not required. > > sj> 6) Is 15 frames per second generated for playing > animation SWF (not video) files? > > Depends on the movie, the backend used and the > hardware, of course. I > got also 60 fps (AGG backend) on a P3 733MHz at > 800x600 but that was a > simple movie. > > Udo > >
Thanks....but when I tried to configure gnash without giving --enable-gui, I got configure error saying gtk is missing (it's taking gtk as default). What's the configure command to configure gnash without SDL,GTK and X dependencies? The README file says "It can be run as a library used by other programs". How to configure gnash for this? thanks shamju joseph __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ Gnash mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash
