On 11/27/2016 11:48 AM, Pascal wrote: > Many thanks Jeff. > > Specification has been modified and pushed to SF GIT branch dev_1.3 with a > test case: > https://sourceforge.net/p/gnoga/code/ci/dev_1.3/tree/src/gnoga-gui-element-canvas-context_2d-sprite.ads
This looks good. I'd suggest Update_Interval rather than Trigger, and a comment to specify the default value. Why not store the sprite data directly in the vector? That would eliminate the need for memory management. I don't see why you'd need the access type. -- Jeff Carter "I'm a lumberjack and I'm OK." Monty Python's Flying Circus 54 ------------------------------------------------------------------------------ _______________________________________________ Gnoga-list mailing list Gnoga-list@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/gnoga-list