Good call.  I'll retarget the binding generator to produce what globe3d
expects.

A multiplayer economic simulator is kind of what motivated this actually :)

@david - what's fantastic is this awesome framework.  I'm just plugging
into it.

cheers,
Fraser.



On Fri, 22 Feb 2019 at 07:44, Gautier de Montmollin <[email protected]>
wrote:

> Wow!
>
> If you find a way to adapt pure GL code to Gnoga-WebGL, you have a 3D
> engine in Ada, for free, for Gnoga:
>
>      https://globe3d.sourceforge.io/
>
> ... then, a multiplayer 3D game is a real possibility :-)
>
> G.
>
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