On 26 Feb 2013, at 08:21, Luboš Doležel <[email protected]> wrote:

> may I just ask what the intention behind implementing UIKit is?
> Having fun / better abstraction somewhere / iOS apps on Android?
> 
> For the latter to be actually usable, we'd still need some sort of Android 
> backend. I've seen Cairo working on Android, so it shouldn't be too 
> difficult...

AppPortable has a UIKit implementation that runs on Android, using native 
Android widgets.  An alternative would be to use the EGL back end for Cairo / 
Opal and so have everything rendered via the NDK.  

David

-- Send from my Jacquard Loom


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