Thanks Ian!

Can you please give some suggestion on how to properly handle this issue? 
The C++ API cannot be modified. 

Sincerely, 
Chun

On Monday, November 6, 2017 at 3:25:13 PM UTC-5, Ian Lance Taylor wrote:
>
> On Mon, Nov 6, 2017 at 10:59 AM, Chun Zhang <chun...@gmail.com 
> <javascript:>> wrote: 
> > 
> > Sorry about the confusion!  My gocode set the value of the device and 
> then 
> > pass it to C++ code. 
> > 
> > Code goes like this: 
> > 
> > device := "eth1" // hardcoding this value works or retrieving it from 
> Flag 
> > as below 
> > 
> > flag.StringVar(&device, "Device", "eth1", "NIC to Listen") 
>
> It would help if you showed a complete standalone example, but I think 
> I see what you mean.  This works because the current compiler produces 
> a string literal for "eth1" that is stored in the program itself.  The 
> internal string pointer points into the program text segment, and so 
> it is not a Go pointer, and so you do not get the error. 
>
> A Go *string is still not a C char**, but I guess that a *string does 
> look like C struct { char *p; uintptr_t n; }*, so since you are 
> passing only a single string it may be working by accident.  Note that 
> the Go string is not necessarily NUL-terminated, but perhaps in this 
> case it happens to be. 
>
> Ian 
>

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