Hi, Vulcan looks like an interesting project and could provide an event higher performance rendering for a Fyne driver. Unfortunately support does not seem to be as widespread as OpenGL (and there seem to be some fun driver issues) so my knowledge is currently theoretical.
Thanks, Andrew — https://andy.xyz a...@andy.xyz On 1 Jan 2019, 14:16 +0000, Mandolyte <cecil....@gmail.com>, wrote: > Hey, the thread isn't that old... but have a question since you are in the > thick of GUI things: what do you think of Vulkan? > > On Sunday, December 30, 2018 at 5:19:26 PM UTC-5, Andrew Williams wrote: > > Hi, > > > > For anyone still interested in this project but held back by the EFL build > > or runtime dependency then I have good news: > > * Our new default driver does not rely on additional libraries * :) > > > > We have moved to an OpenGL driver - using go-gl and glfw so all you need is > > the system libraries - and nothing for the app users to install. > > There are a couple of performance issues that we will be working on but it > > is currently capable of running all the apps that were written with the > > previous driver. > > > > I hope this is helpful to some folk - apologies for reviving the old thread. > > Andrew > -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.