Hi,

Vulcan looks like an interesting project and could provide an event higher 
performance rendering for a Fyne driver. Unfortunately support does not seem to 
be as widespread as OpenGL (and there seem to be some fun driver issues) so my 
knowledge is currently theoretical.

Thanks,
Andrew

—
https://andy.xyz
a...@andy.xyz
On 1 Jan 2019, 14:16 +0000, Mandolyte <cecil....@gmail.com>, wrote:
> Hey, the thread isn't that old... but have a question since you are in the 
> thick of GUI things: what do you think of Vulkan?
>
> On Sunday, December 30, 2018 at 5:19:26 PM UTC-5, Andrew Williams wrote:
> > Hi,
> >
> > For anyone still interested in this project but held back by the EFL build 
> > or runtime dependency then I have good news:
> > * Our new default driver does not rely on additional libraries * :)
> >
> > We have moved to an OpenGL driver - using go-gl and glfw so all you need is 
> > the system libraries - and nothing for the app users to install.
> > There are a couple of performance issues that we will be working on but it 
> > is currently capable of running all the apps that were written with the 
> > previous driver.
> >
> > I hope this is helpful to some folk - apologies for reviving the old thread.
> > Andrew
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