On Fri, Jan 4, 2019 at 8:52 AM <jake6...@gmail.com> wrote:
>
> On Thursday, January 3, 2019 at 5:46:39 PM UTC-5, Eric Raymond wrote:
>>
>> On Thursday, January 3, 2019 at 12:11:06 PM UTC-5, Jake Montgomery wrote:
>>>
>>> I would note that any tool that ports from C++, or even C, to Go is going 
>>> to produce ugly, unmaintainable, and non-idiomatic code, at best.
>>
>>
>> These are two different cases.  I agree that graceful C++ to Go 
>> transpilation is effectively impossible.
>>
>> On the other hand, I believe graceful, comment-preserving C to idiomatic-Go 
>> transpilation is almost possible.
>
>
> I might believe that it could be comment-preserving and possible graceful, 
> and pretty much human readable. But I seriously doubt that it could ever 
> produce anything I would call idiomatic-Go. Perhaps we have different 
> definitions of that term. Aside from the line by line form, I also mean 
> "something that an experienced go programmer might write." Idomatic-Go by my 
> definition, would include the use of things like interfaces and methods. It 
> uses goroutines and channels where appropriate. That is what you want if you 
> want "real" go code that is usable and maintainable.
>
> "Transpilation" is really just the first step. It can get you to a working 
> code base, but turning it into truly idiomatic Go, that people want to deal 
> with, is work that needs to be done by humans. IIUC, that's what the go team 
> did with the compiler. Getting a Go version that was 100% 
> functionality-faithful to the original C was crucial. But it was only the 
> first step.

To be honest, the second step, making the compiler (and linker)
idiomatic Go, is still in progress.

Ian

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