Dear Gophers,
 I have made a connect five game, and am planning to make it a website. But 
first, there is a diagnostic problem. My win function depends on if a 
points neighbouring 4 dots  ..x.. are all the same type. But if its on the 
edge it will not run, as it only has 2 neighbours X .. I made this 
function, but it still wont work, also if there is a way to shorten it I 
will be glad to use it..:
func simple() {
if x == "1"|| x == "2"|| x == "3"|| x == "4"|| x == "5"|| x == "6"|| x == 
"7"|| x == "8"|| x == "9"|| x == "10"|| x == "11"|| x == "12"|| x == "13"|| 
x == "14"|| x == "15" {
if y == "1"|| y == "2"|| y == "3"|| y == "4"|| y == "5"|| y == "6"|| y == 
"7"|| y == "8"|| y == "9"|| y == "10"|| y == "11"|| y == "12"|| y == "13"|| 
y == "14"|| y == "15" {
wiwi()
} else {
showBoard()
fmt.Println("Sorry you had entered wrong please enter again")
fmt.Scanln(&x,&y)
simple()
}
}
}
 Ps it is before the win function in the game function.


                                                                            
                                                                            
 John

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