This looks like the question asked a week ago. Look at the first post for
answers.

On Fri, Feb 1, 2019 at 3:44 PM John <markfe...@gmail.com> wrote:

> Dear Gophers,
>  I have made a connect five game, and am planning to make it a website.
> But first, there is a diagnostic problem. My win function depends on if a
> points neighbouring 4 dots  ..x.. are all the same type. But if its on the
> edge it will not run, as it only has 2 neighbours X .. I made this
> function, but it still wont work, also if there is a way to shorten it I
> will be glad to use it..:
> func simple() {
> if x == "1"|| x == "2"|| x == "3"|| x == "4"|| x == "5"|| x == "6"|| x ==
> "7"|| x == "8"|| x == "9"|| x == "10"|| x == "11"|| x == "12"|| x == "13"||
> x == "14"|| x == "15" {
> if y == "1"|| y == "2"|| y == "3"|| y == "4"|| y == "5"|| y == "6"|| y ==
> "7"|| y == "8"|| y == "9"|| y == "10"|| y == "11"|| y == "12"|| y == "13"||
> y == "14"|| y == "15" {
> wiwi()
> } else {
> showBoard()
> fmt.Println("Sorry you had entered wrong please enter again")
> fmt.Scanln(&x,&y)
> simple()
> }
> }
> }
>  Ps it is before the win function in the game function.
>
>
>
>
>
>    John
>
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-- 

*Michael T. jonesmichael.jo...@gmail.com <michael.jo...@gmail.com>*

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