I got as far as this func BenchmarkPopCountSimple(b *testing.B) { sum := 0 // Avoid dead code elimination. for i := 0; i < b.N; i++ { sum += PopCount(0x1234567890abcdef) } }
I added additional benchmarks func BenchmarkPopCountSimpleX(b *testing.B) { sum := 0 // Does not avoid dead code elimination. for i := 0; i < b.N; i++ { sum += PopCount(0x1234567890abcdef) } } var sum = 0 // Avoid dead code elimination. func BenchmarkPopCountSimpleY(b *testing.B) { sum = 0 for i := 0; i < b.N; i++ { sum += PopCount(0x1234567890abcdef) } } func BenchmarkPopCountSimpleZ(b *testing.B) { for i := 0; i < b.N; i++ { // Dead code elimination. } } The results $ go version go version devel go1.17-3b770f2ccb Sun May 30 17:47:50 2021 +0000 linux/amd64 $ go test -bench=BenchmarkPopCountSimple BenchmarkPopCountSimple-4 1000000000 0.3634 ns/op BenchmarkPopCountSimpleX-4 1000000000 0.3727 ns/op BenchmarkPopCountSimpleY-4 508559316 2.295 ns/op BenchmarkPopCountSimpleZ-4 1000000000 0.3655 ns/op $ It doesn't look like you have avoided dead code elimination for BenchmarkPopCountSimple. Peter On Monday, May 31, 2021 at 6:29:27 PM UTC-4 Paul S. R. Chisholm wrote: > This is not a serious problem, but it surprised me. (By the way, how can I > post a message with code formatting?) > > I'd like to create table-driven benchmarks: > https://blog.golang.org/subtests. > > To that end, I started with code from *The Go Programming Language*: > > // PopCount is based on an example from chapter 2 of THE GO PROGRAMMING > LANGUAGE. > // Copyright © 2016 Alan A. A. Donovan & Brian W. Kernighan. > // License: https://creativecommons.org/licenses/by-nc-sa/4.0/ > > package popcount > > // pc[i] is the population count of i. > var pc [256]byte > > func init() { > for i := range pc { > pc[i] = pc[i/2] + byte(i&1) > } > } > > // PopCount returns the population count (number of set bits) of x. > func PopCount(x uint64) int { > return int(pc[byte(x>>(0*8))] + > pc[byte(x>>(1*8))] + > pc[byte(x>>(2*8))] + > pc[byte(x>>(3*8))] + > pc[byte(x>>(4*8))] + > pc[byte(x>>(5*8))] + > pc[byte(x>>(6*8))] + > pc[byte(x>>(7*8))]) > } > > I then wrote a simple test: > > // popcount_simple_test.go > package popcount > > import "testing" > > func BenchmarkPopCountSimple(b *testing.B) { > sum := 0 // Avoid dead code elimination. > for i := 0; i < b.N; i++ { > sum += PopCount(0x1234567890abcdef) > } > } > > Because I was paranoid about dead code elimination, I wrote an identical > test that calls the function many times (inside the loop to call it b.N > times, which should make no difference if the hypothetically-still-dead > code is being eliminated): > > // popcount_slow_simple_test.go > package popcount > > import "testing" > > func BenchmarkPopCountSlowSimple(b *testing.B) { > sum := 0 // Avoid dead code elimination. > for i := 0; i < b.N; i++ { > // Exactly as before, but call the function many times. > for j:= 0; j < 1_000_000; j++ { > sum += PopCount(0x1234567890abcdef) > } > } > } > > Then I wrote an "almost simple" test that uses testing.B.Run() but is > hardwired to call the function being benchmarked: > > // popcount_almost_simple_test.go > package popcount > > import "testing" > > func BenchmarkPopCountAlmostSimple(b *testing.B) { > b.Run("BenchmarkPopCountAlmostSimple", func(b *testing.B) { > sum := 0 // Avoid dead code elimination. > for i := 0; i < b.N; i++ { > sum += PopCount(0x1234567890abcdef) > } > }) > } > > Finally, I wrote a "nearly-simple" test that passes arguments to Run() > that could have come from a table: > > // popcount_nearly_simple.go > package popcount > > import "testing" > > func BenchmarkPopCountNearlySimple(b *testing.B) { > f := PopCount > name := "PopCountNearlySimple" > b.Run(name, func(b *testing.B) { > sum := 0 // Avoid dead code elimination. > for i := 0; i < b.N; i++ { > sum += f(0x1234567890abcdef) > } > }) > } > > The simple and almost-simple results are nearly identical (happily, the > slow results are not), but the nearly-simple results are an order of > magnitude slower: > > $ go version > go version go1.16.4 windows/amd64 > $ go test -cpu=1 -bench=. > goos: windows > goarch: amd64 > pkg: gopl.io/popcount > cpu: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz > BenchmarkPopCountAlmostSimple/BenchmarkPopCountAlmostSimple > 1000000000 0.6102 ns/op > BenchmarkPopCountNearlySimple/PopCountNearlySimple > 194925662 6.197 ns/op > BenchmarkPopCountSimple > 1000000000 0.5994 ns/op > BenchmarkPopCountSlowSimple > 1953 606194 ns/op > PASS > ok gopl.io/popcount 4.534s > > After reading this article: > > > https://medium.com/a-journey-with-go/go-inlining-strategy-limitation-6b6d7fc3b1be > > I ran: > > $ go test -cpu=1 -bench=. -gcflags=-m 2>&1 | egrep 'inlining call to > PopCount' > .\popcount_almost_simple_test.go:9:19: inlining call to PopCount > .\popcount_simple_test.go:8:18: inlining call to PopCount > .\popcount_slow_simple_test.go:10:19: inlining call to PopCount > > That makes sense. 0.6 ns is less than a function call. The simple and > almost-simple benchmarks can inline the call to the hardwired function, but > the nearly-simple benchmark can't. > > In practice, this isn't much of a problem. Any function small enough to be > inlined is unlikely to be a performance bottleneck. If it ever is, a > non-table-driven benchmark can still measure it. > > Hope this helps. --PSRC > > P.S.: Out of curiosity, how can I post a message with fancy code examples > like this one? > https://groups.google.com/g/golang-nuts/c/5DgtH2Alt_I/m/hlsqdRSGAgAJ > > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/d48fb520-37cc-437e-9a31-2f6e48fd4f96n%40googlegroups.com.