Here is a more definitive reply than my original reply.

I got as far as this 

func BenchmarkPopCountSimple(b *testing.B) {
    sum := 0 // Avoid dead code elimination.
    for i := 0; i < b.N; i++ {
        sum += PopCount(0x1234567890abcdef)
    }
}

As you can see from the objdump, BenchmarkPopCountSimple dead code is 
eliminated.

func BenchmarkPopCountSimple(b *testing.B) {
  0x4e38c0        31c9            XORL CX, CX        
    for i := 0; i < b.N; i++ {
  0x4e38c2        eb03            JMP 0x4e38c7        
  0x4e38c4        48ffc1            INCQ CX            
  0x4e38c7        48398890010000        CMPQ CX, 0x190(AX)    
  0x4e38ce        7ff4            JG 0x4e38c4        
}
  0x4e38d0        c3            RET            

I added an additional BenchmarkPopCountAlive benchmark.

var sum = 0 // Avoid dead code elimination.

func BenchmarkPopCountAlive(b *testing.B) {
    sum = 0
    for i := 0; i < b.N; i++ {
        sum += PopCount(0x1234567890abcdef)
    }
}

As you can see from the objdump, BenchmarkPopCountAlive code is not 
eliminated.

For details, see the popcount.txt attachment.

Peter

On Monday, May 31, 2021 at 6:29:27 PM UTC-4 Paul S. R. Chisholm wrote:

> This is not a serious problem, but it surprised me. (By the way, how can I 
> post a message with code formatting?)
>
> I'd like to create table-driven benchmarks:
>     https://blog.golang.org/subtests.
>
> To that end, I started with code from *The Go Programming Language*:
>
> // PopCount is based on an example from chapter 2 of THE GO PROGRAMMING 
> LANGUAGE.
> // Copyright © 2016 Alan A. A. Donovan & Brian W. Kernighan.
> // License: https://creativecommons.org/licenses/by-nc-sa/4.0/
>
> package popcount
>
> // pc[i] is the population count of i.
> var pc [256]byte
>
> func init() {
> for i := range pc {
> pc[i] = pc[i/2] + byte(i&1)
> }
> }
>
> // PopCount returns the population count (number of set bits) of x.
> func PopCount(x uint64) int {
> return int(pc[byte(x>>(0*8))] +
> pc[byte(x>>(1*8))] +
> pc[byte(x>>(2*8))] +
> pc[byte(x>>(3*8))] +
> pc[byte(x>>(4*8))] +
> pc[byte(x>>(5*8))] +
> pc[byte(x>>(6*8))] +
> pc[byte(x>>(7*8))])
> }
>
> I then wrote a simple test:
>
> // popcount_simple_test.go
> package popcount
>
> import "testing"
>
> func BenchmarkPopCountSimple(b *testing.B) {
> sum := 0 // Avoid dead code elimination.
> for i := 0; i < b.N; i++ {
> sum += PopCount(0x1234567890abcdef)
> }
> }
>
> Because I was paranoid about dead code elimination, I wrote an identical 
> test that calls the function many times (inside the loop to call it b.N 
> times, which should make no difference if the hypothetically-still-dead 
> code is being eliminated):
>
> // popcount_slow_simple_test.go
> package popcount
>
> import "testing"
>
> func BenchmarkPopCountSlowSimple(b *testing.B) {
> sum := 0 // Avoid dead code elimination.
> for i := 0; i < b.N; i++ {
> // Exactly as before, but call the function many times.
> for j:= 0; j < 1_000_000; j++ {
> sum += PopCount(0x1234567890abcdef)
> }
> }
> }
>
> Then I wrote an "almost simple" test that uses testing.B.Run() but is 
> hardwired to call the function being benchmarked:
>
> // popcount_almost_simple_test.go
> package popcount
>
> import "testing"
>
> func BenchmarkPopCountAlmostSimple(b *testing.B) {
> b.Run("BenchmarkPopCountAlmostSimple", func(b *testing.B) {
> sum := 0 // Avoid dead code elimination.
> for i := 0; i < b.N; i++ {
> sum += PopCount(0x1234567890abcdef)
> }
> })
> }
>
> Finally, I wrote a "nearly-simple" test that passes arguments to Run() 
> that could have come from a table:
>
> // popcount_nearly_simple.go
> package popcount
>
> import "testing"
>
> func BenchmarkPopCountNearlySimple(b *testing.B) {
> f := PopCount
> name := "PopCountNearlySimple"
> b.Run(name, func(b *testing.B) {
> sum := 0 // Avoid dead code elimination.
> for i := 0; i < b.N; i++ {
> sum += f(0x1234567890abcdef)
> }
> })
> }
>
> The simple and almost-simple results are nearly identical (happily, the 
> slow results are not), but the nearly-simple results are an order of 
> magnitude slower:
>
> $ go version
> go version go1.16.4 windows/amd64
> $ go test -cpu=1 -bench=.
> goos: windows
> goarch: amd64
> pkg: gopl.io/popcount
> cpu: Intel(R) Core(TM) i5 CPU         760  @ 2.80GHz
> BenchmarkPopCountAlmostSimple/BenchmarkPopCountAlmostSimple            
>  1000000000               0.6102 ns/op
> BenchmarkPopCountNearlySimple/PopCountNearlySimple                      
> 194925662                6.197 ns/op
> BenchmarkPopCountSimple                                                
>  1000000000               0.5994 ns/op
> BenchmarkPopCountSlowSimple                                                
>  1953            606194 ns/op
> PASS
> ok      gopl.io/popcount        4.534s
>
> After reading this article:
>
>
> https://medium.com/a-journey-with-go/go-inlining-strategy-limitation-6b6d7fc3b1be
>
> I ran:
>
> $ go test -cpu=1 -bench=. -gcflags=-m 2>&1 | egrep 'inlining call to 
> PopCount'
> .\popcount_almost_simple_test.go:9:19: inlining call to PopCount
> .\popcount_simple_test.go:8:18: inlining call to PopCount
> .\popcount_slow_simple_test.go:10:19: inlining call to PopCount
>
> That makes sense. 0.6 ns is less than a function call. The simple and 
> almost-simple benchmarks can inline the call to the hardwired function, but 
> the nearly-simple benchmark can't.
>
> In practice, this isn't much of a problem. Any function small enough to be 
> inlined is unlikely to be a performance bottleneck. If it ever is, a 
> non-table-driven benchmark can still measure it.
>
> Hope this helps. --PSRC
>
> P.S.: Out of curiosity, how can I post a message with fancy code examples 
> like this one?
>     https://groups.google.com/g/golang-nuts/c/5DgtH2Alt_I/m/hlsqdRSGAgAJ
>
>

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$ ls
alive_test.go  popcount.go  popcount_simple_test.go  popcount.test  popcount.txt
$ cat alive_test.go
package popcount

import "testing"

var sum = 0 // Avoid dead code elimination.

func BenchmarkPopCountAlive(b *testing.B) {
    sum = 0
    for i := 0; i < b.N; i++ {
        sum += PopCount(0x1234567890abcdef)
    }
}
$ go test -bench=.
goos: linux
goarch: amd64
pkg: local.mod/local/popcount
cpu: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
BenchmarkPopCountAlive-4        531541530             2.152 ns/op
BenchmarkPopCountSimple-4       1000000000             0.3122 ns/op
PASS
ok      local.mod/local/popcount    1.721s
$ go tool objdump -S -s=BenchmarkPopCountSimple popcount.test
TEXT local.mod/local/popcount.BenchmarkPopCountSimple(SB) 
/home/peter/Sync/gopath/mod/nuts/popcount/popcount_simple_test.go
func BenchmarkPopCountSimple(b *testing.B) {
  0x4e38c0        31c9            XORL CX, CX        
    for i := 0; i < b.N; i++ {
  0x4e38c2        eb03            JMP 0x4e38c7        
  0x4e38c4        48ffc1            INCQ CX            
  0x4e38c7        48398890010000        CMPQ CX, 0x190(AX)    
  0x4e38ce        7ff4            JG 0x4e38c4        
}
  0x4e38d0        c3            RET            
$ go tool objdump -S -s=BenchmarkPopCountAlive popcount.test
TEXT local.mod/local/popcount.BenchmarkPopCountAlive(SB) 
/home/peter/Sync/gopath/mod/nuts/popcount/alive_test.go
    sum = 0
  0x4e3840        48c705455a130000000000    MOVQ $0x0, 
local.mod/local/popcount.sum(SB)    
  0x4e384b        31c9            XORL CX, CX                    
    for i := 0; i < b.N; i++ {
  0x4e384d        eb53            JMP 0x4e38a2        
    return int(pc[byte(x>>(0*8))] +
  0x4e384f        0fb615f9631300        MOVZX 
local.mod/local/popcount.pc+239(SB), DX    
        pc[byte(x>>(1*8))] +
  0x4e3856        0fb61dd0631300        MOVZX 
local.mod/local/popcount.pc+205(SB), BX    
    return int(pc[byte(x>>(0*8))] +
  0x4e385d        01da            ADDL BX, DX        
        pc[byte(x>>(2*8))] +
  0x4e385f        0fb61da5631300        MOVZX 
local.mod/local/popcount.pc+171(SB), BX    
        pc[byte(x>>(1*8))] +
  0x4e3866        01da            ADDL BX, DX        
        pc[byte(x>>(3*8))] +
  0x4e3868        0fb61d81631300        MOVZX 
local.mod/local/popcount.pc+144(SB), BX    
        pc[byte(x>>(2*8))] +
  0x4e386f        01da            ADDL BX, DX        
        pc[byte(x>>(4*8))] +
  0x4e3871        0fb61d60631300        MOVZX 
local.mod/local/popcount.pc+120(SB), BX    
        pc[byte(x>>(3*8))] +
  0x4e3878        01da            ADDL BX, DX        
        pc[byte(x>>(5*8))] +
  0x4e387a        0fb61d35631300        MOVZX 
local.mod/local/popcount.pc+86(SB), BX    
        pc[byte(x>>(4*8))] +
  0x4e3881        01da            ADDL BX, DX        
        pc[byte(x>>(6*8))] +
  0x4e3883        0fb61d0a631300        MOVZX 
local.mod/local/popcount.pc+52(SB), BX    
        pc[byte(x>>(5*8))] +
  0x4e388a        01da            ADDL BX, DX        
        pc[byte(x>>(7*8))])
  0x4e388c        0fb61ddf621300        MOVZX 
local.mod/local/popcount.pc+18(SB), BX    
        pc[byte(x>>(6*8))] +
  0x4e3893        01da            ADDL BX, DX        
    return int(pc[byte(x>>(0*8))] +
  0x4e3895        0fb6d2            MOVZX DL, DX        
        sum += PopCount(0x1234567890abcdef)
  0x4e3898        480115f1591300        ADDQ DX, 
local.mod/local/popcount.sum(SB)    
    for i := 0; i < b.N; i++ {
  0x4e389f        48ffc1            INCQ CX            
  0x4e38a2        48398890010000        CMPQ CX, 0x190(AX)    
  0x4e38a9        7fa4            JG 0x4e384f        
}
  0x4e38ab        c3            RET            
$ 

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