On Wed, 2023-03-15 at 12:55 -0400, Frank Juedes wrote:
> >
> Hi Dan,
> Thank you very much for your answer, so that's the data structure
> behind maps, very interesting.
> I had actually thought about using unsafe pointers and then type-
> casting, but that is how i would have done it in the C-dekades, not
> with Go.

The source for this is here
https://cs.opensource.google/go/go/+/refs/tags/go1.20.2:src/runtime/map.go

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