Oops! 

Meant to say *“Using Lua to develop plugins in Go would NOT be ideal IMO.”*

On Saturday, October 28, 2023 at 10:47:56 PM UTC-4 Mike Schinkel wrote:

> I recently started using github.com/yuin/gopher-lua for a project to 
> allow users to add filtering criteria that would be highly-specific to a 
> user, but I would never consider using it for implementing a 
> general-purpose plugin.  
>
> Using Lua to develop plugins in Go would be ideal IMO. It is not 
> performant like Go, not type-safe like Go, debugging embedded Lua code is 
> difficult compared to working with Delve and Go, and you will have to ship 
> plugin source code, or embed and write to a possibly hidden directory.
>
> For real-world plugins I'd say stick with Hashicorp's go-plugin 
> <https://github.com/hashicorp/go-plugin> or similar as others have 
> recommended, and then only fall back to Lua when you want to allow 
> end-users who are not Go developers to extend your app in small ways.  
> #jmtcw #fwiw
>
> -Mike
> P.S. You could also use JavaScript 
> <https://prasanthmj.github.io/go/javascript-parser-in-go/> instead of 
> Lua, and most people are likely more familiar with that. I chose not to use 
> a JavaScript package as I wanted something significantly lighter weight 
> than JS.  OTOH, I am seriously considering switching out Lua and moving to 
> github.com/antonmedv/expr for my use-case as it is even lighter weight 
> still.
>
> On Saturday, October 28, 2023 at 8:50:54 AM UTC-4 alex-coder wrote:
>
>> Hi all.
>>
>> Of course, in case if anyone is in interest to write  plugins for Go.
>> I found another option for writing plugins by use Lua.
>> I haven't touched the example yet, but I'm giving out the link.
>> https://github.com/yuin/gopher-lua/
>>
>> Thank you.
>>
>> четверг, 3 августа 2023 г. в 15:47:26 UTC+3, alex-coder: 
>>
>>> Hi All,
>>> Currently I walk through the next book about native go development and 
>>> find out that it is possible to use the plugin, 
>>> but with limitations, so it became interesting what alternatives there 
>>> are.
>>>
>>> Thank you.
>>>
>>> четверг, 3 августа 2023 г. в 12:09:21 UTC+3, Christoph Berger: 
>>>
>>>> WebAssembly comes to mind - see, for example, https://wazero.io/
>>>>
>>>> A plugin would then be a .wasm binary that can be compiled in any 
>>>> language that supports WebAssembly as target.
>>>>
>>>> Disclaimer: I have not yet tried this approach.
>>>>
>>>> On Wednesday, August 2, 2023 at 12:14:15 PM UTC+2 alex-coder wrote:
>>>>
>>>> Hi All !
>>>> Plug-in package is very interesting, but in case the development under 
>>>> windows it does not work,
>>>> So, any hint to use some option instead will be highly appreciated.
>>>>
>>>> Thank you.
>>>>
>>>>

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