I got your point. But *reader.ReadString('\n')* does not block like you said. After a request gets parsed, from the next iteration it keeps on emitting *io.EOF *until next request arrives.
On Sunday, February 11, 2024 at 9:37:43 AM UTC-8 Brian Candler wrote: > You're thinking backwards. "Long polling" is something done at the > *client* side: this is where you send a HTTP request, but the reply > intentionally doesn't come back for a long time - generally until the > server detects some event that needs reporting. > > At a web *server*, you simply read the request from the socket(*), process > it, reply, and go straight back to reading the next request. Read will > block until the next request comes in (or the connection is closed). In > other words, the goroutine handling that TCP connection just has a loop. > There's no need to "wake" this goroutine from anywhere. > > (*) You need to read until the end of the request (request headers + body, > if any). Again, RFC2616 tells you how the request is delimited - see > section 5. > > On Saturday 10 February 2024 at 19:12:42 UTC Rohit Roy Chowdhury wrote: > >> Thanks, that makes so much sense. So should I long-poll until next >> request line comes or keep-alive times out? Is there a better way to detect >> incoming requests and then maybe awake the goroutine using channels? >> On Saturday, February 10, 2024 at 1:52:23 AM UTC-8 Brian Candler wrote: >> >>> Handling keep-alives on the *server* side doesn't require any sort of >>> connection pool. Just create one goroutine for each incoming TCP >>> connection, and once you've handled one request, loop around, waiting for >>> another request on the same connection. >>> >>> (That's assuming the client does request use of keep-alives of course; >>> if they don't, you should close the connection. This depends on which HTTP >>> version they requested and the Connection: header if present. Full details >>> in RFC 2616) >>> >>> On Saturday 10 February 2024 at 06:08:10 UTC Rohit Roy Chowdhury wrote: >>> >>>> Hello fellow gophers, I am currently building an experimental HTTP/1.1 >>>> framework based on TCP sockets as part of my course project. In project >>>> requirements, I have been asked to make a web server which can handle >>>> keep-alive properly without using the net/http library. The project link >>>> can be found below: >>>> https://github.com/roychowdhuryrohit-dev/slug >>>> I have recently found out that if I *SetKeepAlive(true)* and >>>> *SetKeepAlivePeriod(time.Second >>>> * time.Duration(timeout))*, it is not enough to hold the connection. >>>> Additionally, any subsequent requests are freezing. >>>> [image: Screenshot 2024-02-09 at 9.39.08 PM.png] >>>> >>>> Then I found out that net/http's Transport manages a pool for idle >>>> connections. I want to go for a similar approach for my project. But I am >>>> not able to figure out how to detect income requests for my idle >>>> connections that I will be storing in the pool. Specifically, I want to >>>> know how listener.Accept() can give me an idle connection if it exists in >>>> the pool. >>>> >>> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/919a5a2d-bd99-4f9c-b9fd-cfa2bd0a3862n%40googlegroups.com.