As stated earlier, objective is to create a web server without using net/http, instead directly reading from the socket connection.
On Sunday, February 11, 2024 at 4:49:09 PM UTC-8 Robert Engels wrote: > > If you have http keep alive on - either side should block when reading - > it is a full duplex connection. You will only get eof if the tcp connection > is closed. > > If http keep alive is off, then the connection is closed after the server > sends the response - the tcp protocol allows the client to read this data > even though the connection is shut down. > > On Feb 11, 2024, at 5:36 PM, 'Rohit Roy Chowdhury' via golang-nuts < > golan...@googlegroups.com> wrote: > > Yes I got it but I want to know if *reader.ReadString("\n")* is supposed > to throw *io.EOF* rather than blocking for next request in the connection. > > > > On Sunday, February 11, 2024 at 2:30:44 PM UTC-8 Robert Engels wrote: > >> There is no such thing as a pool of idle connections at the tcp level. As >> each side of the connection is bound to a specific port on both ends and >> can’t be unbound. >> >> You may be referring to http over tcp where the client and server do not >> close the connection after each request - they keep it open for the next >> request from that client. Http2 complicates this a bit as it has multiple >> connections over a single tcp connection. >> >> On Feb 11, 2024, at 4:22 PM, 'Rohit Roy Chowdhury' via golang-nuts < >> golan...@googlegroups.com> wrote: >> >> I got your point. But *reader.ReadString('\n')* does not block like you >> said. After a request gets parsed, from the next iteration it keeps on >> emitting *io.EOF *until next request arrives. >> >> >> >> On Sunday, February 11, 2024 at 9:37:43 AM UTC-8 Brian Candler wrote: >> >>> You're thinking backwards. "Long polling" is something done at the >>> *client* side: this is where you send a HTTP request, but the reply >>> intentionally doesn't come back for a long time - generally until the >>> server detects some event that needs reporting. >>> >>> At a web *server*, you simply read the request from the socket(*), >>> process it, reply, and go straight back to reading the next request. Read >>> will block until the next request comes in (or the connection is closed). >>> In other words, the goroutine handling that TCP connection just has a loop. >>> There's no need to "wake" this goroutine from anywhere. >>> >>> (*) You need to read until the end of the request (request headers + >>> body, if any). Again, RFC2616 tells you how the request is delimited - see >>> section 5. >>> >>> On Saturday 10 February 2024 at 19:12:42 UTC Rohit Roy Chowdhury wrote: >>> >>>> Thanks, that makes so much sense. So should I long-poll until next >>>> request line comes or keep-alive times out? Is there a better way to >>>> detect >>>> incoming requests and then maybe awake the goroutine using channels? >>>> On Saturday, February 10, 2024 at 1:52:23 AM UTC-8 Brian Candler wrote: >>>> >>>>> Handling keep-alives on the *server* side doesn't require any sort of >>>>> connection pool. Just create one goroutine for each incoming TCP >>>>> connection, and once you've handled one request, loop around, waiting for >>>>> another request on the same connection. >>>>> >>>>> (That's assuming the client does request use of keep-alives of course; >>>>> if they don't, you should close the connection. This depends on which >>>>> HTTP >>>>> version they requested and the Connection: header if present. Full >>>>> details >>>>> in RFC 2616) >>>>> >>>>> On Saturday 10 February 2024 at 06:08:10 UTC Rohit Roy Chowdhury wrote: >>>>> >>>>>> Hello fellow gophers, I am currently building an experimental >>>>>> HTTP/1.1 framework based on TCP sockets as part of my course project. In >>>>>> project requirements, I have been asked to make a web server which can >>>>>> handle keep-alive properly without using the net/http library. The >>>>>> project >>>>>> link can be found below: >>>>>> https://github.com/roychowdhuryrohit-dev/slug >>>>>> I have recently found out that if I *SetKeepAlive(true)* and >>>>>> *SetKeepAlivePeriod(time.Second >>>>>> * time.Duration(timeout))*, it is not enough to hold the connection. >>>>>> Additionally, any subsequent requests are freezing. >>>>>> [image: Screenshot 2024-02-09 at 9.39.08 PM.png] >>>>>> >>>>>> Then I found out that net/http's Transport manages a pool for idle >>>>>> connections. I want to go for a similar approach for my project. But I >>>>>> am >>>>>> not able to figure out how to detect income requests for my idle >>>>>> connections that I will be storing in the pool. Specifically, I want to >>>>>> know how listener.Accept() can give me an idle connection if it exists >>>>>> in >>>>>> the pool. >>>>>> >>>>> -- >> You received this message because you are subscribed to the Google Groups >> "golang-nuts" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to golang-nuts...@googlegroups.com. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/golang-nuts/919a5a2d-bd99-4f9c-b9fd-cfa2bd0a3862n%40googlegroups.com >> >> <https://groups.google.com/d/msgid/golang-nuts/919a5a2d-bd99-4f9c-b9fd-cfa2bd0a3862n%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> >> -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts...@googlegroups.com. > > To view this discussion on the web visit > https://groups.google.com/d/msgid/golang-nuts/8014b001-ef32-4937-b31e-1ce6b24baf48n%40googlegroups.com > > <https://groups.google.com/d/msgid/golang-nuts/8014b001-ef32-4937-b31e-1ce6b24baf48n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. 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