Ikaru No Go? Excelente! Leia também o mangá, é mais interessante!

Essa historinha é tão boa que fez fez o Go sair do risco de extinção
no Japão. Espalhou-se até China e Coréia...

Rafael

2006/6/6, antonio kleber de araujo <[EMAIL PROTECTED]>:
>
>
> Ia mandar em PVT para o masca, mas vai geral, pois poderia interessar a alguém
>
> Quem quiser aprender os rudimentos do GO baixe este Animê hikarunogo
>
> ________________________________

>
>
> Hikaru no Go premiere May 2 on ImaginAsian TV
> anounced on 2006-05-01 10:47
> ________________________________

>
> IMAGINASIAN TV ACQUIRES HIT ANIME SERIES
>
> "HIKARU NO GO" FROM VIZ MEDIA
>
>
>
> Series sparked international resurgence in popularity of the strategy game Go
>
>
>
>
>
> NEW YORK, April 28, 2006 – ImaginAsian TV (iaTV) announced that it has 
> acquired the hit anime series SHONEN JUMP's HIKARU NO GO from animation, 
> publishing and licensing, company VIZ Media, LLC. Based on the best-selling 
> manga written by Yumi Hotta and illustrated by Takeshi Obata, HIKARU NO GO is 
> scheduled to premiere on iaTV on May 2, 2006 at 8 p.m. PT/ET. ImaginAsian TV, 
> America's first 24-hour Asian American television network, will be the first 
> U.S. network to broadcast both the subtitled and dubbed versions of the 
> series.
>
>
>
> "With its unique storyline and fantastic animation, HIKARU NO GO is possibly 
> one of the most compelling anime ever produced," said David Chu, SVP of 
> production and programming at ImaginAsian TV. "We couldn't be more excited 
> about adding this series to our line-up."
>
>
>
> In Japan, HIKARU NO GO has enjoyed tremendous success as a manga and anime 
> series since its debut in 1998 in the weekly Shonen Jump comic anthology 
> magazine. Twenty-three volumes of the manga were published, and the creation 
> of the 75-episode animated series later followed. The popularity of HIKARU NO 
> GO spurred a massive interest in the ancient strategy Go game among the youth 
> in Japan, Korea and Hong Kong. North America has also seen a similar 
> resurgence in the game's popularity since VIZ Media began publishing the 
> manga series in its monthly SHONEN JUMP magazine in 2004.
>
>
>
> "HIKARU NO GO is a phenomenal success in Japan, and we're thrilled to be 
> continuing its momentum here in the U.S.," said John Easum, executive vice 
> president, VIZ Media. "In ImaginAsian TV we have found the perfect venue for 
> the series' U.S. television debut."
>
>
>
> HIKARU NO GO tells the story of Hikaru Shindo, a young student who stumbles 
> across a dusty old Go board while exploring his grandfather's attic. Trapped 
> inside is Fujiwara-no-Sai, the ghost of an ancient Go master that enters 
> Hikaru's consciousness, allowing
>
>
>
> (More…)
>
> him to communicate with the spirit. Sai, newly awakened, wishes for nothing 
> more than to play Go again. Urged on by Sai, Hikaru reluctantly begins 
> playing Go. As he begins to appreciate the complexities of the game, Hikaru 
> makes it his quest to become the ultimate Go champion. Featuring high-quality 
> a nimation by Studio Pierrot (Naruto, Bleach), HIKARU NO GO is a visual tour 
> de force, fast-paced adventure, and compelling coming of age story in one.
>
>
>
> Both subtitled and dubbed airings of HIKARU NO GO on ImaginAsian TV will also 
> feature a live-action "How to Play Go" segment, originally aired on Japanese 
> television.
>
>
>
>
> About ImaginAsian TV
>
> ImaginAsian TV (iaTV) is America's first national 24-hour Asian American 
> network, catering to American audiences with a passion "for all things 
> Asian," including more than 14 million Asian / Pacific Americans. iaTV ( 
> www.iatv.tv) offers top-notch entertainment, news, anime, music videos, 
> movies, and original programming from Asia and the U.S. All foreign-language 
> programs are subtitled in English to meet the needs of the general public, 
> and English-speaking hosts introduce shows during prime time. Fully 
> advertiser-supported, ImaginAsian TV is currently carried on cable systems in 
> New York, Los Angeles, San Francisco, Houston, Hawaii and parts of New 
> Jersey, as well as via broadcast in other parts of the United States, 
> including Las Vegas, NV, Seattle, WA, and Edison, NJ. Along with The 
> ImaginAsian Theater, ImaginAsian Pictures, ImaginAsian Home Video, 
> ImaginAsian Radio, and iaLink, ImaginAsian TV is an integrated division of 
> ImaginAsian Entertainment, Inc.
>
>
>
>
> About VIZ Media, LLC
>
> Headquartered in San Francisco, CA, VIZ Media, LLC (VIZ Media), is one of the 
> most comprehensive and innovative companies in the field of manga publishing, 
> animation and entertainment licensing of Japanese content. Owned by three of 
> Japan's largest creators and licensors of manga and animation, Shueisha Inc., 
> Shogakukan Inc., and Shogakukan Production Co., Ltd. (ShoPro Japan), VIZ 
> Media is a leader in the publishing and distribution of Japanese manga for 
> English speaking audiences in North America and a global licensor of Japanese 
> manga and animation. The company offers an integrated product line including, 
> magazines such as SHONEN JUMP and SHOJO BEAT, graphic novels, videos, DVDs, 
> audio soundtracks and develops and markets animated entertainment from 
> initial production, television placement and distribution, to merchandise 
> licensing and promotions for audiences and consumers of all ages.
>


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