You know this problem could be easily solved if they allowed websocket
connections to google talk, then using GAE XMPP bots to easily send
info back and forth in real time. I'd been an advocate of this
approach for a long time but no idea why this has taken so long to
implement.

Any lights?

On Mar 21, 12:54 am, John Patterson <jdpatter...@gmail.com> wrote:
> On 21 Mar 2010, at 11:29, t3jem wrote:
>
> > I have seen very vague information on the internet about whether or
> > not GAE allows socket connections on the server and Japplets being
> > embeddable in an application.
>
> No sockets on GAE.  There was a thread here a while ago about games on  
> GAE and I believe the conclusion was if you need realtime  
> communication then you need to be running your own servers with  
> suitable network protocols.
>
>
>
> > I know there is no right out easy way to do it, but I am looking to
> > write a game that would be best if I can use a graphical interface
> > that is more robust than AJAX (I do know JApplets are slower), I also
> > would be much happier being able to send at least some data over
> > socket connections in order to provide up-to-date and accurate
> > information to the client without polling the server.
>
> > I have seen many conflicting articles online and tutorials that
> > haven't seemed to work, so I was wondering if anyone here has ever
> > managed either of these issues and how you did it.
>
> > I understand if this is a lost cause, I haven't found much to point
> > otherwise.
>
> > Thanks
>
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