On 9 Aug., 21:28, SC2PlayerFinder <sc2playerfin...@gmail.com> wrote:
> Further explanation.  I had a large increase in users which caused a
> chain reaction. Tasks that used to take about 10-20 seconds started
> taking longer and using more CPU time. Interestingly, these tasks are
> doing the exact same thing, but under a higher load, they take longer
> and use more CPU time.  I can understand the process taking longer
> under load, but why would it use a significant amount more of CPU
> time?  I will admit that my code is not the most optimal, but then
> again isn't the main focus of GAE built in scalability and speed?

I think the problem is the design of your application.
Please use appstats to see how many rpc (calls to the datastore etc.)
you do.
Reduce the number of datastore calls. And the number of such calls
should be constant.
And use indices.

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