Thanks a lot Chris!

On 23 nov, 14:46, Chris Copeland <ch...@cope360.com> wrote:
> You need a publicly accessible IP that Facebook's servers can hit to load
> the contents of your canvas page.  (127.0.0.1 is a special loopback address
> that is only valid on your computer.)
>
> I suggest using a service like DynDNS to register a host name like
> myapp.homeip.net and then use their tools to automatically update DNS
> records with your current IP as it changes (assuming you don't have a
> static, public IP for your dev machine).  Then update your Facebook app
> settings to point to this host name.
>
> If you are behind a firewall/NAT you will need to make a hole in that and/or
> configure port forwarding.
>
> When you start your local server you will need to bind it to your LAN
> address instead of loopback.  Eg. "-a 192.168.1.1"
>
> I have also found it useful to create two separate Facebook apps.  One for
> testing where it points to your dev machine and one for production that
> points to Google.
>
> -Chris
>
> On Tue, Nov 23, 2010 at 11:09 AM, nacho <vela.igna...@gmail.com> wrote:
> > This is more a facebook apps question, but i would like if some gae
> > developers have experience doing this.
>
> > I need to develop a Facebook app, and i want to do my back in gae and
> > my front in gwt. Easy task.
>
> > My question is this: how can i locally test my fb app?
>
> > My app must run on Facebook app's canvas (ie: iframe). So i created a
> > new app, put a app_id and in the canvas url the following:
> >http://127.0.0.1/MyApp.html
>
> > But when i go to apps.facebook.com/myapp i get a blank page. I think
> > that i can't test locally, so i have to deploy to appengine and put my
> > appengine url in the facebook canvas url. But every deploy takes me
> > 4 / 8 minutes :(
>
> > Is there any way to locally test my fb app using gae?
>
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