One channel gives one connection between one browser and app engine,
so for a 1 on 1 game you would need 2.
But, the current channels are valid for 2 hours and can be reused
after the one browsers stops needing it in another browser (you need
to do that reuse yourself). I don't know if this will be the same in
the new charging model.

On Jul 2, 3:43 pm, Everson Alves da Silva <khron...@gmail.com> wrote:
> So, for a 1 vs 1 game, can one pool the channels? opening a new channel for
> each game session would be very expensive.

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