Pamela - Is there any word on support for grouping of overlays in the
API? I've implemented this idea of a layer, but the pain of it is that
I'd like to use the oob polyline, polygon, marker etc, instead of
having to re-invent all of those.

Thanks Marko for your work, I've extended your polyline example to
allow for a collection of routes.



On Feb 21, 5:26 pm, "[email protected]"
<[email protected]> wrote:
> Actually this same idea can be used with complex polyline routes with
> great success:
>
> http://www.elisanet.fi/marko_rautajoki/polyline/bin-release/PolyLineT...
>
> Especially with firefox, large polylines on the map seem to cause
> performance issues. You can compare the two methods in the above
> example. "Draw polyline route" button uses the default Google maps
> polyline overlay to draw the route. "Draw custom overlay route" uses
> the methods discussed above.
>
> I don't really know whats wrong with the default polyline of the
> google maps. Flex should have no problems with vector shapes. Maybe
> fromLatLngToPaneCoords is used for every point in the polyline every
> time positionOverlay fires? The heavy projection calculations that the
> method probably executes might explain the performance issue with
> polylines that consists of many coordinate points ( above example has
> over 2300 points ).
>
> -Marko
>
> On 21 helmi, 20:35, "[email protected]"
>
> <[email protected]> wrote:
> > Yes, you can add eventlisteners to each marker. I modified the last
> > version of the app to demonstrate this:
>
> >http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> > And ofcource the markers are not limited to being just sprites. They
> > can be any displayobjects ( images for example ).
>
> > - Marko
>
> > On 21 helmi, 19:58, "[email protected]" <[email protected]> wrote:
>
> > > Hi Marko-
>
> > > Looks great.  Thanks for sharing your code.  Have you tried adding
> > > individual eventlisteners to each marker?  Would that be possible with
> > > your design?
>
> > > cheers
>
> > > On Feb 22, 1:19 am, "[email protected]"
>
> > > <[email protected]> wrote:
> > > > Ok, just realized, that I really don't have to call
> > > > fromLatLngToPaneCoords for every marker when positionOverlay fires. I
> > > > changed the app so, that when map is panned ( i.e. zoom level does not
> > > > change ), fromLatLngToPaneCoords is only called for one marker which
> > > > determines the delta amount that all markers must be moved. If
> > > > zoomlevel changes, all marker positions are recalculated with
> > > > fromLatLngToPaneCoords. This changed the performance dramatically and
> > > > now even firefox can handle the 1000 markers easily. The new app is
> > > > here with view source enabled:
>
> > > >http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> > > > -Marko
>
> > > > On 21 helmi, 09:43, "[email protected]"
>
> > > > <[email protected]> wrote:
> > > > > I triend grouping the markers in to a single layer. The performance is
> > > > > indeed very much better than when using separate overlay for each
> > > > > marker. Here is the app( i've enabled view source ):
>
> > > > >http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> > > > > For comparison here is the same app with default GMap markers:
>
> > > > >http://www.elisanet.fi/marko_rautajoki/overlaygrouping/bin-release/gm...
>
> > > > > I don't know if my implementation of grouping the markers is any where
> > > > > near optimal, but still the performance seems to increase
> > > > > significantly from using the default Markers. For some reason though,
> > > > > performance with IE7 is much better than with Firefox ( Does anyone
> > > > > have any idea why this is the case? ).
>
> > > > > I used a separate UIComponent on top of the map as a container for my
> > > > > markers. This solution seemed to have a better performance than by
> > > > > using one of the maps panes. The operation that causes the most
> > > > > performance issues seems to be the pane.fromLatLngToPaneCoords
> > > > > ( ... ).
>
> > > > > Even with overlay grouping the performance is not nearly perfect. For
> > > > > example the app atthttp://madoffmap.com/performsmuchbetterand
> > > > > even seems to have much more markers. Maybe they are not
> > > > > using .fromLatLngToPaneCoords at madoffmap because with that many
> > > > > markers that operation alone would cause problems...
>
> > > > > -Marko
>
> > > > > On 21 helmi, 02:41, Bryan Dunbar <[email protected]> wrote:
>
> > > > > > Pamela - Thanks for the code samples. Seems still though that when 
> > > > > > adding a
> > > > > > lot of markers thepanningslows down tremendously.
>
> > > > > > For my case I'm trying to manage layers of polygons that I'm 
> > > > > > creating by
> > > > > > parsing an ESRI shape file and creating polygons (actually a bunch 
> > > > > > of
> > > > > > encoded polylines). I currently have a map with all the countries 
> > > > > > of the
> > > > > > world outlined via this technique but the pan/zoom performance is 
> > > > > > not good.
> > > > > > So, I'm looking to create a new overlay type that is basically a 
> > > > > > collection
> > > > > > of polylines and can pefrom whenpanning/zooming.
>
> > > > > > I'm going to take a shot at it. If I get anywhere with it I'll be 
> > > > > > sure to
> > > > > > post some code.  If anybody has some ideas please feel free to 
> > > > > > email/post.
>
> > > > > > Thanks,
> > > > > > Bryan
>
> > > > > > On Fri, Feb 20, 2009 at 5:08 PM, pamela fox <[email protected]> 
> > > > > > wrote:
>
> > > > > > > Hey all-
>
> > > > > > > Bart, thanks for a great description of what you do for better
> > > > > > > performance. I know another developer that does that with great
> > > > > > > success as well (see:http://madoffmap.com/)
>
> > > > > > > For those looking to emulate, there are various examples of
> > > > > > > OverlayBase subclasses here:
>
> > > > > > >http://code.google.com/apis/maps/documentation/flash/demogallery.html...
>
> > > > > > > I do want to say that we are working on improving the performance 
> > > > > > > of
> > > > > > > overlays (particularly markers) in the Flash API still - likely 
> > > > > > > in the
> > > > > > > next version. But Bart's idea is a great one to implement, 
> > > > > > > regardless.
>
> > > > > > > - pamela
>
> > > > > > > On Sat, Feb 21, 2009 at 8:31 AM, Bryan Dunbar 
> > > > > > > <[email protected]>
> > > > > > > wrote:
> > > > > > > > Bart - Do you have an example of extending overlay base? i'm in 
> > > > > > > > the
> > > > > > > middle
> > > > > > > > of implementing the idea of "layers", i.e. collection of
> > > > > > > > polylines/polygons/markers. When I get a bunch of them on the 
> > > > > > > > map, say
> > > > > > > for
> > > > > > > > example a layer of the countries of the world the performance 
> > > > > > > > ofpanning
> > > > > > > > zooming becomes terrible. I think implementing something like 
> > > > > > > > your custom
> > > > > > > > overlay would be the right way to go.
>
> > > > > > > > Thanks,
> > > > > > > > Bryan
>
> > > > > > > > On Fri, Feb 20, 2009 at 1:16 PM, [email protected]
> > > > > > > > <[email protected]> wrote:
>
> > > > > > > >> Very interesting point Bart. This might actually solve our 
> > > > > > > >> problem. I
> > > > > > > >> have to try this out immediately. Thanks very much for the 
> > > > > > > >> input!
>
> > > > > > > >> - Marko
>
> > > > > > > >> On 20 helmi, 17:25, Bart <[email protected]> wrote:
> > > > > > > >> > Marko,
>
> > > > > > > >> > A second opinion on this:
>
> > > > > > > >> > On a project where i need to load 500+ markers i found the 
> > > > > > > >> > performance
> > > > > > > >> > of the API Markers problematic indeed, regardless of me 
> > > > > > > >> > using Flash or
> > > > > > > >> > Flex, and any MS/Firefox/Chrome browser i try. Disappointing 
> > > > > > > >> > because i
> > > > > > > >> > would expect a Flash API to be much more powerful in this 
> > > > > > > >> > then it's
> > > > > > > >> > JavaScript counterpart.
>
> > > > > > > >> > Maybe this is because each individual marker is added as a 
> > > > > > > >> > separate
> > > > > > > >> > overlay instead of grouping them all into a single overlay 
> > > > > > > >> > to manage.
> > > > > > > >> > In my case the Javascript API is not an option and i simply 
> > > > > > > >> > decided
> > > > > > > >> > not to use the API markers but create my own instead.
>
> > > > > > > >> > I created a class inheriting OverlayBase and load my own set 
> > > > > > > >> > of Sprite
> > > > > > > >> > objects with custom images, event handlers etc. all into 
> > > > > > > >> > this single
> > > > > > > >> > custom layer. No problem whatsoever the performance is 
> > > > > > > >> > great, even
> > > > > > > >> > with 500+ sprites which all get moved around when the 
> > > > > > > >> > positionOverlay
> > > > > > > >> > fires  (the user is dragging the map).
>
> > > > > > > >> > Another benefit of creating my own custom overlay with 
> > > > > > > >> > markers is that
> > > > > > > >> > i am not "restricted" by how the API markers & info windows 
> > > > > > > >> > work,
> > > > > > > >> > instead i can define the "look and feel" of the map 
> > > > > > > >> > interactions
> > > > > > > >> > myself, out of the blue...
>
> > > > > > > >> > Bart
>
>
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