Hi, I was meaning that after adding significantly quantitys of markers at the map, the app gets a huge lack of performance.
I´ve found a topic that talks about it: http://groups.google.com/group/google-maps-api-for-flash/browse_thread/thread/52dc36c1a82ba119/97512c148f1b6378?lnk=gst&q=performance+markers#97512c148f1b6378 The discussions at the link above, say that you can get higher performance by creating a single Overlay (OverlayBase) and add custom markers to it (based on Sprite, Shape etc). With all markers in this overlay, you just need to add it to the map instance to plot your markers. I´ve made all of that and it was successful, BUT I still have a problem: The lower the zoom level the lower performance (even with the same number of displayed markers). This site http://madoffmap.com does not use clustering, but gets good performance at any zoom level even with thousands of visible Markers. So I´d like to make something like that, and do not worry about the number of Markers. I ´d like to know if creating Overlaybase with custom markers is enough to have high performance. Thanks! -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
