Getting the same results. Takes about 10 seconds or so to load anything. Developing an app which uses Maps for Flash on Air, and tried a few workarounds, none of which have got me any closer to a solution.
Would be great to see a fix for this. On Oct 20, 11:07 pm, Javier Julio <[email protected]> wrote: > It seems it has been reported months back that their is a significant > startup delay when using Google Maps for Flash in an AIR application. > There have been reports of an incomplete solution. The solution > apparently causes certain behaviors to no longer work (clicking, > dragging, etc.) when the map displays (not the temporary one used to > avoid the delay - hack). > > I speak for myself but I'm sure now with the release of AIR for > Android this will only grow to be an even more critical issue for the > API as maps are such an important part of mobile apps. In my case its > the first thing that appears. Having a 10-15 second delay is just > awful. > > Is there anyway someone can look into this and at least notify us of > what is wrong? > > Or at least have the API team provide a fix for mobile developers > using Google Maps on AIR for Android? > > Has anyone else out there experienced this or come up with a solution > on the mobile? I don't believe the new window solutionwill work on > AIR for Android. -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
