Getting the same results. Takes about 10 seconds or so to load
anything. Developing an app which uses Maps for Flash on Air, and
tried a few workarounds, none of which have got me any closer to a
solution.

Would be great to see a fix for this.


On Oct 20, 11:07 pm, Javier Julio <[email protected]> wrote:
> It seems it has been reported months back that their is a significant
> startup delay when using Google Maps for Flash in an AIR application.
> There have been reports of an incomplete solution. The solution
> apparently causes certain behaviors to no longer work (clicking,
> dragging, etc.) when the map displays (not the temporary one used to
> avoid the delay - hack).
>
> I speak for myself but I'm sure now with the release of AIR for
> Android this will only grow to be an even more critical issue for the
> API as maps are such an important part of mobile apps. In my case its
> the first thing that appears. Having a 10-15 second delay is just
> awful.
>
> Is there anyway someone can look into this and at least notify us of
> what is wrong?
>
> Or at least have the API team provide a fix for mobile developers
> using Google Maps on AIR for Android?
>
> Has anyone else out there experienced this or come up with a solution
> on the mobile? I don't believe the new window solutionwill work on
> AIR for Android.

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