Google's Flash API is going away so regardless of a work-around your best
bet if you want your engine to survive longer than Google's promised life
span of a defunct technology is to port your engine to something like Open
Scales.

On Fri, Jan 6, 2012 at 3:51 PM, artisan <[email protected]> wrote:

> Hi,
>    I guess my first post was eaten, to repeat: I've built a dynamic
> multi-map engine that uses an advanced datagrid to display data that
> changes across time and modelling technique. The engine can display up to
> 24 maps without using Google's technology. When I include that technology,
> however, and start dynamically building (and destroying) multiple map
> instances, the GC does not keep up - memory keeps getting allocated until
> the browser fails. My solution has been to create a single (hidden) map
> instance and supply it with the appropriate overlay imagery as the
> datagrid's item renderer iterates across cells. Unfortunately when I use
> bitmapdata.draw(map) to capture the map as an image and place it in the
> appropriate cell, the datagrid displays nothing if I run the application
> over the Internet (locally, it works). Digging into these forums, it looks
> like I'm violating Google's TOS, which would explain the empty datagrid.
> Does anyone have a work-around? Otherwise I'm going to have to scrub every
> last byte of Google's technology out of my engine.
>
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-- 
Signed,
Alessandro Ferrucci

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