On Friday, January 6, 2012 4:01:30 PM UTC-7, Alessandro Ferrucci wrote:
>
> Google's Flash API is going away so regardless of a work-around your best
> bet if you want your engine to survive longer than Google's promised life
> span of a defunct technology is to port your engine to something like Open
> Scales.
>
> On Fri, Jan 6, 2012 at 3:51 PM, artisan <[email protected]> wrote:
>
>> Hi,
>> I guess my first post was eaten, to repeat: I've built a dynamic
>> multi-map engine that uses an advanced datagrid to display data that
>> changes across time and modelling technique. The engine can display up to
>> 24 maps without using Google's technology. When I include that technology,
>> however, and start dynamically building (and destroying) multiple map
>> instances, the GC does not keep up - memory keeps getting allocated until
>> the browser fails. My solution has been to create a single (hidden) map
>> instance and supply it with the appropriate overlay imagery as the
>> datagrid's item renderer iterates across cells. Unfortunately when I use
>> bitmapdata.draw(map) to capture the map as an image and place it in the
>> appropriate cell, the datagrid displays nothing if I run the application
>> over the Internet (locally, it works). Digging into these forums, it looks
>> like I'm violating Google's TOS, which would explain the empty datagrid.
>> Does anyone have a work-around? Otherwise I'm going to have to scrub every
>> last byte of Google's technology out of my engine.
>>
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>
>
>
> --
> Signed,
> Alessandro Ferrucci
>
Alessandro,
Thanks! Your advice made all of the difference in the
world. I now have a functioning, dynamic multi-map engine. Where Google
failed, Openscales worked like a champ.
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