On Friday, January 6, 2012 4:01:30 PM UTC-7, Alessandro Ferrucci wrote:
>
> Google's Flash API is going away so regardless of a work-around your best 
> bet if you want your engine to survive longer than Google's promised life 
> span of a defunct technology is to port your engine to something like Open 
> Scales.
>
> On Fri, Jan 6, 2012 at 3:51 PM, artisan <[email protected]> wrote:
>
>> Hi,
>>    I guess my first post was eaten, to repeat: I've built a dynamic 
>> multi-map engine that uses an advanced datagrid to display data that 
>> changes across time and modelling technique. The engine can display up to 
>> 24 maps without using Google's technology. When I include that technology, 
>> however, and start dynamically building (and destroying) multiple map 
>> instances, the GC does not keep up - memory keeps getting allocated until 
>> the browser fails. My solution has been to create a single (hidden) map 
>> instance and supply it with the appropriate overlay imagery as the 
>> datagrid's item renderer iterates across cells. Unfortunately when I use 
>> bitmapdata.draw(map) to capture the map as an image and place it in the 
>> appropriate cell, the datagrid displays nothing if I run the application 
>> over the Internet (locally, it works). Digging into these forums, it looks 
>> like I'm violating Google's TOS, which would explain the empty datagrid. 
>> Does anyone have a work-around? Otherwise I'm going to have to scrub every 
>> last byte of Google's technology out of my engine.
>>
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>
>
>
> -- 
> Signed,
> Alessandro Ferrucci
>



Alessandro,
                Thanks! Your advice made all of the difference in the 
world. I now have a functioning, dynamic multi-map engine. Where Google 
failed, Openscales worked like a champ.
             
 

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