On Sep 17, 11:37 pm, Mike Williams <[EMAIL PROTECTED]> wrote: > What seems to be going on is that if the API loader thinks that you're > using Google Maps Premiere it uses an entirely different loading > mechanism. The free API loader performs the key validation in > Javascript. The Premiere API loader performs the key validation in the > server.
Well spotted (as always). :-) We're changing the way that Premier requests are authenticated to simplify key management for customers with very large numbers of domains. This change went live earlier today. The subtly different error message indicate that the server side check failed rather than the existing client side check. We've done a great deal of testing to try and minimise the risk of false negatives but are obviously very keen to investigate and resolve any that do crop up. However currently the only error mentioned in this thread that I'm able to reproduce is with traxxeo.com, which I've addressed at our end and should stop displaying the error within the next couple of hours. If you're seeing the error consistently can you please post the following and we'll look into it. a) the site address b) your OS and browser c) your source IP address if you know it (from Google's perspective) d) whether you are accessing Google via a proxy Many thanks, Thor. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
