I've solved the first part, the one about loading different models in
different instances:
It's as easy as this:

function init() {
  google.earth.createInstance("map3d_1", initCallback_1,
failureCallback);
  google.earth.createInstance("map3d_2", initCallback_2,
failureCallback);
}

And then load the 2 different models in each initCallback function,
i.e.:

function initCallback_1(object) {
  ge = object;
  ge.getWindow().setVisibility(true);
  ge.getNavigationControl().setVisibility(ge.VISIBILITY_AUTO);
  ge.getOptions().setStatusBarVisibility(true);

  m0 = getNL('http://................model1.kmz');

  la = ge.createLookAt('');
  la.set(lat, lon, 0, ge.ALTITUDE_RELATIVE_TO_GROUND, head, tilt,
range);
  ge.getView().setAbstractView(la);
  initspeed = ge.getOptions().getFlyToSpeed();

And

function initCallback_2(object) {
  ge = object;
  ge.getWindow().setVisibility(true);
  ge.getNavigationControl().setVisibility(ge.VISIBILITY_AUTO);
  ge.getOptions().setStatusBarVisibility(true);

  m0 = getNL('http://................model2.kmz');

  la = ge.createLookAt('');
  la.set(lat, lon, 0, ge.ALTITUDE_RELATIVE_TO_GROUND, head, tilt,
range);
  ge.getView().setAbstractView(la);
  initspeed = ge.getOptions().getFlyToSpeed();


Now I would like to tell Google earth to move the camera in both
instances at the same time.

Any clue?
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