> Then, when you unload the map, GUnload is called: > > GUnload();
I don't think GUnload() is intended for that purpose at all ; it's housekeeping for the API http://code.google.com/apis/maps/documentation/reference.html#GUnload Note that it doesn't say the map will be 'unloaded' or cleared, just crippled. The next time you try to run map = new GMap2( ...) it'll fail because there is already a broken map in that div. Why don't you just hide the map until the next time it's needed, much less overhead, To avoid unexpected differences between browsers, you ought to declare your objects with var = somewhere in your script, depending on what scope you'd like them in. cheers, Ross K --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
