I took your advice and used a different way of doing what I want. Thanks.

-Dane

On Fri, Jul 10, 2009 at 3:25 PM, Rossko <[email protected]> wrote:

>
> > Then, when you unload the map, GUnload is called:
> >
> > GUnload();
>
> I don't think GUnload() is intended for that purpose at all ; it's
> housekeeping for the API
>   http://code.google.com/apis/maps/documentation/reference.html#GUnload
> Note that it doesn't say the map will be 'unloaded' or cleared, just
> crippled.
>
> The next time you try to run map = new GMap2( ...) it'll fail because
> there is already a broken map in that div.
>
> Why don't you just hide the map until the next time it's needed, much
> less overhead,
>
> To avoid unexpected differences between browsers, you ought to declare
> your objects with var = somewhere in your script, depending on what
> scope you'd like them in.
>
> cheers, Ross K
>
> >
>

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