On Sep 15, 1:57 pm, Justgiz <[email protected]> wrote:
> I have a custom map of World of Warcraft athttp://wowmap.justgizzmo.com/
> and im trying to write some code to convert in-game coordinates to a
> set of map coordinates. I have the most of it working but the latitude
> cords dont line up correctly. The number exactly between two
> coordinates seems to be just a lil bit north/south of  what would be
> expected. Is there some kind of math i can use to fix this?

I think the problem is that your map uses Euclidean geometry whereas
Google Maps is expecting a Mercator projection. In Mercator, latitude
is stretched towards the poles, so a simple linear calculation doesn't
work. For both geometries, lines of longitude are parallel straight
lines, so a linear calculation does work for a Google Map.

The maths is at 
http://en.wikipedia.org/wiki/Mercator_projection#Mathematics_of_the_projection

Andrew
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