My site isn't that (although I used the idea). Mine is
http://pskreporter.info/pskmap.html

The difference is that I do a gray slope between day and night (the
level of gray depends on the height of the sun above/below the
horizon). Also, my client side getTileUrl figures out which tiles are
entirely day or night and uses a single 'day' or 'night' image for
those locations.

I also can do the same city lights as daylightmap.com, but those tiles
really burn up the bandwidth (well, only the tiles which have the day/
night terminator running through them). The all-day tiles are still
clear, and the all-night tiles are static (although each one is
different). If I could use a CANVAS in a tile layer, then I suspect
that I could copy the citylight image tile into the canvas first, and
then do the day/night processing. Since the citylight tiles are static
and can have a long expires set, this won't use nearly as much
bandwidth.

Philip

On Feb 15, 5:31 am, Marcelo <[email protected]> wrote:
> Is this your site?http://www.daylightmap.com/index.php
> That's some strange (nice) tiles! :-)
>
> --
> Marcelo -http://maps.forum.nu
> --
>
> On Feb 15, 11:27 am, Marcelo <[email protected]> wrote:
>
> > On Feb 15, 6:04 am, Philip <[email protected]> wrote:
>
> > > What I want to be able to do is to render a day/night overlay. I can
> > > do this with tiles but the tiles change every five minutes which means
> > > that the server uses a lot of bandwidth. My goal is to render the day/
> > > night terminator layer entirely on the client side.
>
> > I think I'd just use a GPolygon for that, not tiles, but I haven't
> > given it too much thought. There may be some issues to handle with
> > wrapping at low zoom levels.
>
> > --
> > Marcelo -http://maps.forum.nu
> > --
>
> > > I suspect that
> > > today's PCs are fast enough to make this not too bad. Of course a good
> > > Javascript implementation will help!
>
> > > Anyway, the GGroundOverlay allows you to place an image onto the
> > > ground. I want to be able to place tiled canvas objects .....
>
> > > Philip
>
> > > On Feb 14, 8:07 pm, Rossko <[email protected]> wrote:
>
> > > > > I'm looking for a class just like GTileLayer that allows me to place
> > > > > arbitrary objects instead of image tiles.
>
> > > > What doesn't GGroundOverlay do that you 
> > > > need?http://code.google.com/apis/maps/documentation/overlays.html#Ground_O...
>
>

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