William my friend.  You have just made my day.  Thank you!
http://www.darkmatters.org/forums/bradstuff/Map/Sacred%202%20Overlay%20Map.html

This is soooo cool.  I've been working on this map with Photoshop for
near a year and it's such a treat to be able to host it myself in this
way.  No doubt the fans of this game will enjoy the map.  :)


I've been doing a lot of reading on the whole background color thing
the past day or so...  Would I be right to assume that changing the
background color around the map is not an option?  It seems that no
one is able to do this but it doesn't make sense because the
MapOptions object specification does include a backgroundColor...


On Jul 4, 11:05 pm, William <[email protected]> wrote:
> oh I see what you are saying now, then both layers are base map types.
>
> // when constructing the map, remove the mapType control
> // (to be added later when the map types are defined)
>
>     var myOptions = {
>       zoom: 2,
>       center: myLatlng,
>       mapTypeControl: false
>     }
>
> // define the dungeons base map type
>
>     var dungeons = new google.maps.ImageMapType(dungeonOptions);
>     dungeons.name = "Dungeons";
>     dungeons.maxZoom = 7;
>     dungeons.minZoom = 2;
>     map.mapTypes.set('dungeons', dungeons);
>
> // add the mapType control with the new layers:
>
>     map.setOptions({
>       mapTypeControl: true,
>       mapTypeControlOptions: {
>         style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR,
>         mapTypeIds: ['S2map', 'dungeons']
>       }
>     });
>
> ....

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