@Rossko - I don't think that I can use the span. The div that contains the map can change - it can be 500px , 1000px, 2000px and the span can't really give me accurate results. Sometimes - I see the whole world and the span is around 290, sometimes I see the whorld 3 times and the span is 140. And sometimes I don't the world, but the span is again 140...
I tried to trick it with intersects . I thought that if I put a bound for the 0 meridian and I check if my bounds are intersecting it and if the east degree is negative, then I most probably see the whole world, but that is not the case. The boundary returns true for intersects only when I have a positive degree for the east value. The minute I get negative values for east the map tells me that the bounds are not intersecting the meridian. @Etienne - well, I certainly expect the bound to return a bound that contains the whole world, but I don't know if this is a bug or not. I mean - the bounds function returns the coordinates properly - I mean the most right point is ... and the most left point is ... It returns the values that it should return, but not the values that we expect and see on the screen. Maybe something needs to be changed, I don't know. The maps API devs should step in to tell us :) -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-maps-js-api-v3/-/KE6FDWZURjUJ. To post to this group, send email to google-maps-js-api-v3@googlegroups.com. To unsubscribe from this group, send email to google-maps-js-api-v3+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.