Neil, I'm not sure where I appeared to have said that. The last link I gave provided a way to calculate the values that might be passed instead of the 2s there, but 2 is a reasonable value for HDPI situations. In 1x situations it will use about 4x the memory required by being too-high of resolution, but it will at least zoom in a little without being blurry. If you're going to hardcode it rather than compute it, you could do worse.
On Wednesday, February 5, 2025 at 8:02:22 PM UTC-6 [email protected] wrote: > > myCanvas.getContext2d().scale(2, 2); > > Colin says doing that will pixelate the view. Is that correct? > > > > Thank you, > > Neil > > > > -- > > Neil Aggarwal, (972) 834-1565, http://www.propfinancing.com > > We offer 30 year loans on single family houses! > -- You received this message because you are subscribed to the Google Groups "GWT Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/google-web-toolkit/b8ef4253-8fc0-4d4f-8800-b5cb511d0517n%40googlegroups.com.
