On 11 June 2010 07:56, Aljosa Mohorovic <[email protected]> wrote:
> i've found several gwt extensions that have svg or canvas support but
> i have no idea what to use.
> i'm trying to create simple games (stuff usually produced in flash) so
> i was wondering if anybody else tried something like that?
> what would you recommend?

I've been wondering about the same thing. SVG and canvas aren't
supported very well yet. The same goes for WebGL. But I'd love to use
GWT to create games as the end result would be highly portable *and*
it would not require the user to install any plugins.

I've been thinking of trying a Java game engine like JMonkeyEngine or
JGame but such engines often rely on OpenGL or DirectX (for hardware
acceleration) and I'm not sure how that would translate into the
JavaScript world. I haven't found any pure JavaScript game engines
that looked really usable. The Aves Engine looks very promising but
it's still alpha.

I too would love to hear other people's opinions on this.

Cheers,
Hilco

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