Hi Everyone, I am beginning to learn WebGL development using GWT using gwtgl. I am not able to get the requestAnimationFrame working to render my scene regularly. Could someone please take a look at it and offer some advice?
Code: *Mygwtgl.java* public class Mygwtgl implements EntryPoint, AnimationScheduler.AnimationCallback { ... private Redraw redraw; private void start() { ... redraw = new Redraw(); redraw.requestAnimationFrame(this); } public void execute(double timestamp) { drawScene(); } } *Redraw.java* public class Redraw extends AnimationScheduler { private AnimationScheduler.AnimationHandle hAnimScheduler; public Redraw() { hAnimScheduler = new AnimationScheduler.AnimationHandle() { @Override public void cancel() { // TODO Auto-generated method stub } }; } public AnimationScheduler.AnimationHandle requestAnimationFrame(AnimationScheduler.AnimationCallback cb, Element e) { // cb.execute() works here but only once, not getting scheduled regularly // return hAnimScheduler; } } I do not have much programming experience with java and I am not sure whether this is the correct way to use requestAnimationFrame(). The callback doesn't seem to be scheduled, I really appreciate any advice in this regard. -br Arun -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-web-toolkit/-/-y4hkIDt5BUJ. To post to this group, send email to google-web-toolkit@googlegroups.com. To unsubscribe from this group, send email to google-web-toolkit+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.