On Saturday 01 March 2008, Benjamin Ducke wrote: > Yes, that is an excellent thought. I was considering this possibility > for speeding up common interpolation, image transformation and > resampling, as well. > > Kriging in realtime, anyone? ;) > > Of course, this would have to be implemented in a GPU-specific library. > > NVidia has the CUDA SDK, which is not open source at the moment, but > the pressure is on: > > http://forums.nvidia.com/lofiversion/index.php?t28458.html > > ATI already seems to have their stuff (CTM) opened up. > > Maybe a proof-of-concept GPGPU module would make a nice little SoC > project?
Exactly-- that seems like an ideal candidate: cutting edge and exciting-- something that seems very fundable. Good idea! Dylan > Benjamin > > Dylan Beaudette wrote: > > Has anyone considered the possibility of doing stream-based calculations > > on the GPU [1] for raster operations on large datasets ? > > > > 1. http://en.wikipedia.org/wiki/GPGPU > > > > It appears that this method works best on highly vectorized instructions, > > often in 2 "dimensions"-- appropriate for matrix/grid computations. > > > > Just a thought. > > > > Dylan -- Dylan Beaudette Soil Resource Laboratory http://casoilresource.lawr.ucdavis.edu/ University of California at Davis 530.754.7341 _______________________________________________ grass-dev mailing list grass-dev@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-dev