By the way, i don't know if what i've done is correct and can be a usefull "trick", or it's a rookie mistake, or a casuality. I hope someone knows why this happens, and could help anyone.
This is: After trying the "v.patch, v.clean(break,rmdupl), v.build" thing, it was the moment to create a new column for all geometries, in order to run v.dissolve. Then, v.dissolve doesn't worked. I see that v.info gives different information (number of boundaries, areas, islands...) of the "same" map, obtained from v.overlay's or v.patch,v.clean... Then, I've tryed this: v.patch input=quad1,quad2,quad3.............quadN output=quadS v.overlay ainput=quadS binput=quadS operation=or output=MAP And then, I've obtained the same map that running v.overlay quad1 or quad2 -> sum v.overlay quad3 or sum -> sum .... v.overlay quadN or sum -> MAP but MUCH MORE FASTER, obviously. After that, I passed that MAP to create the common column and running v.dissolve, getting the right result. -- View this message in context: http://n2.nabble.com/V-overlay-very-slow-tp4169783p4175821.html Sent from the Grass - Users mailing list archive at Nabble.com. _______________________________________________ grass-user mailing list grass-user@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-user