Ok, I can't help to mention this. Here's the weird thing - I did have something like that in elementary school. I was introduced to the computer and programming through LOGO on the Apple II. Now I have read about LOGO. It was developed at MIT by Seymour Papert, a student of Piaget's, as a means to understand geometrical/mathematical relationships through graphical programming. Weird thing with Grasshopper, I feel like I am a kid again. Anyone else use LOGO as a youngster?
cab On Oct 1, 4:28 am, David Rutten <[EMAIL PROTECTED]> wrote: > That looks like fun.WishI had that to play with in elementary > school... > > -- > David Rutten > Robert McNeel & Associates > > On Oct 1, 5:21 am, Dieter Toews <[EMAIL PROTECTED]> wrote: > > > Hi David, > > > I haven't been pestering you on these forums for a while since I lost > > the access to the Windoz workstation I was using (I'll have tis > > corrected shortly because i have a shiny new MBP). I couldn't resist > > commenting on this discussion though. I Played around a bit With a fun > > little visual programming environment called star logo TNG. It is > > developed by MIT's Scheller Teacher Education Program. It is intend to > > teach children about programming and agent based modelling. The way > > they approached the Interface was completely different to any other > > visual programming environment I've seen (this is important since the > > interface of a visual programming language is effectively equivalent > > to a text based languages syntax and grammar.) In SLTNG Different > > blocks snap together in different ways. Blocks have different input > > and output shapes and these logically correspond to what blocks > > connect to what. for example a loop block needs a condition to > > evaluate so it has a space where a logic block can be inserted. logic > > blocks have a specific shape and only they will click into that > > particular place. > > > I'm happy with the basic strategy of GH but it example blocks which > > attach and so i thought it might be useful if your interested in this > > leach block idea.http://education.mit.edu/drupal/starlogo-tng > > > Cheers, Dieter Toews > > > On Sep 30, 5:53 am, David Rutten <[EMAIL PROTECTED]> wrote: > > > > Distractions? :) > > > > It sounds like having 'leech objects' that attach themselves to > > > regular components/parameters and somehow alter the properties might > > > be quite an interesting approach. It might even be a solution for > > > visual Conditionals and Loops. Now you've got me thinking....... > > > > -- > > > David Rutten > > > Robert McNeel & Associates > > > > On Sep 30, 12:01 am, taz <[EMAIL PROTECTED]> wrote: > > > > > David, > > > > > No, I wouldn't say I'd find it necessary. > > > > > When I put together the pdf I thought (in the case of an exploding a > > > > box) some may want the individual components results to display > > > > differently as direct output. That could still easily be done with > > > > an 'attach' color component just like for meshes. > > > > > Don't let me distract you with too much talk of colors since I know > > > > that's farther down thelist. > > > > > taz > > > > > On Sep 29, 11:37 am, David Rutten <[EMAIL PROTECTED]> wrote: > > > > > > Taz, Visose, > > > > > > that indeed sounds like an easy fix. I'mnottoo fond of this > > > > > particular solution since it might involve some data duplication (the > > > > > display code still tends to duplicate data in order to prevent null > > > > > points during viewport redraws, but this is something I'm looking > > > > > into). > > > > > > Taz,doyou really need this kind of control on a per-parameter basis? > > > > > Would it be enough to be able to 'attach' some sort of properties > > > > > override object to an entire component? > > > > > > -- > > > > > David Rutten > > > > > Robert McNeel & Associates > > > > > > On Sep 28, 1:14 am, visose <[EMAIL PROTECTED]> wrote: > > > > > > > What taz explains about the layers parameter and component is > > > > > > exactly > > > > > > what i visualized that didn't seem to require a big change in how > > > > > > grasshopper works, just another component. Add rhino layers as > > > > > > another > > > > > > type of object to be able to link from the rhino model just as > > > > > > curves, > > > > > > points, etc. The next best thing would be to link materials, and be > > > > > > able to change some of it's basic properties through grasshopper. > > > > > > I've > > > > > > read that the main users of grasshopper are architects. Architecture > > > > > > isnotonly geometry, but also texture, light and color. Make that > > > > > > parametric too, please ;)- Hide quoted text - > > > > > > - Show quoted text -- Hide quoted text - > > > > > - Show quoted text -
