Hello,

I'm struggling to change some things around from Baldino's excellent
tutorials. My goal is to make a perforated surface with uneven
perforations.

Specifically I am unsuccessfully trying to use the GraphMapper tool
unevenly distribute an Interval^2 before feeding that Interval^2 into
a Surface Box. (Clearly, the GraphMapper was intended to handle 1D
intervals. I've uploaded a"Divide_Interval_sqrd.JPG" to demonstrate
how GraphMapper flattens a 2D array into a 1D array - doh.)

Has anyone out there found a different way to skew the distribution of
intervals across a surface?

Thanks,

Jason

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