Hello, I'm struggling to change some things around from Baldino's excellent tutorials. My goal is to make a perforated surface with uneven perforations.
Specifically I am unsuccessfully trying to use the GraphMapper tool unevenly distribute an Interval^2 before feeding that Interval^2 into a Surface Box. (Clearly, the GraphMapper was intended to handle 1D intervals. I've uploaded a"Divide_Interval_sqrd.JPG" to demonstrate how GraphMapper flattens a 2D array into a 1D array - doh.) Has anyone out there found a different way to skew the distribution of intervals across a surface? Thanks, Jason
