i like the idea a lot.
you are probably requesting quite a functionality in terms of using
the global variables inside expressions, i think.
maybe we could start i bit more simple and limited.

on the wish list page there is also the prososal for having send/
recieve object. the concept is meant to be one-way "broadcasting".
to have a global variable, as far as i get it, would be having a "GV-
component" which you can use anywhere in your definition and can
"broadcast" from any instance and the value will be shared to all the
other instances.

either way, this would be a great help for large definition and help
reducing the number of connections.
if the global value could be used inside expression, even better. then
you could use them for calculation without connecting grips.

david, you don't have a bunch of interns who can help you with all the
stuff we keep requesting, do you ;-) ?

looking forward,
GH is great fun, i wish i could spend more time on this...
frank




On Jan 20, 3:49 pm, "Rhino3D.TV" <[email protected]> wrote:
> Hi David
>
> Would it be possible to to have an option for the Parameters to be
> Global Variables!
>
> Sample:
>
> 1) Drag Num (Number) to the canvas.
>
> 2) Rename it to X1, so X1 is the new global variable.
>
> 3) Be able to set X1 as a Global Variable.
>
> 4) Be able to use it later on, on any expression I write inside any
> parameter or component.
>
> 5) Drag a new Num parameter, name it Dist1 and assign a value to it.
> Make it Global too.
>
> 6) Drag a Point component, and the X value of this new point could be
> X1 + Dist1. It would take the value from the Global Variable X1 and
> Dist1 and assign it to the X value of the new point. But, I do not
> have to connect the grips [This is the whole point of this]. The new
> point is far away to the right of the first Num X1. Therefore, it
> makes it very hard to connect the grips.
>
> Hope this makes sense!
>
> Andres Gonzalezwww.rhino3d.comwww.rhino3d.tv

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