great, I am looking forward to it. Strange that the links are sometimes not working.
Bas On Jan 27, 8:08 pm, postal256 <[email protected]> wrote: > I believe I have solved the Boolean Diff problem by using a ScaleNU to > scale to X and Y of the section plane by 1.1, to make sure it is a > little larger. It seems to Boolean fine and leave a clean underwater > section at any level. I'm cleaning some stuff up and will post an > updated file sometime soon. > > Eric > > On Jan 27, 11:25 am, postal256 <[email protected]> wrote: > > > > > Thanks Bas, > > > I was having trouble last night with a small hull model when the > > waterline was really low... It was sectioning the hull just fine, but > > it wasn't producing a boolean diff. I could make a large plane at > > that height and it would boolean diff OK. I think we may need to > > change the way it slices the hull. > > > Also, to figure the cleanest/easiest way to get waterline length and > > width, based off of that first section. There are many ways, but I > > found myself having to pick through Item List numbers a couple times. > > Maybe use a Min/Max? > > > I'll try to clean it up some tonight. > > > Your link didn't work for some reason: > > >http://grasshopper3d.googlegroups.com/web/Hull+displacement+Volume+re...
