David,

It's a really smart way! It helps me a lot. Thanks so much.

Thanks all you guys.


On Feb 6, 9:22 am, David Rutten <[email protected]> wrote:
> I came up with a solution to a problem which is I think a subset of
> yours:http://groups.google.com/group/grasshopper3d/web/circle_division_conn...
>
> It's pretty damn complicated and this is only a single polyline...
>
> --
> David Rutten
> [email protected]
> Robert McNeel & Associates
>
> On Feb 5, 11:36 pm, David Rutten <[email protected]> wrote:
>
>
>
> > hi yyy,
>
> > first of all, you cannot generate separate curves with the polyline
> > component. You'll have to generate individual line segments and then
> > join them together.
> > You'll have to find a way to generate a list of index numbers that
> > represents the order you wish to achieve. It may be quite complicated
> > to do this, you'll almost certainly need Series, Duplicate, Addition
> > etc. in order to get there.
>
> > I'll try and come up with a method tomorrow (there's a little bit too
> > much alcohol sitting in between any two given synapses in my brain at
> > the moment).
>
> > --
> > David Rutten
> > [email protected]
> > Robert McNeel & Associates
>
> > On Feb 5, 6:46 pm, yyy <[email protected]> wrote:
>
> > > hi David
>
> > > Thanks for replying! My situation is a little bit complicated and I
> > > have another two questions:
>
> > > 1.  If I can select out all the points, but how can I order them as A2
> > > A3 A1 B2 B3 B1 C2 C3 C1?
> > > 2.  Please refer to my picture
>
> > >http://grasshopper3d.googlegroups.com/web/ttt.JPG?hl=en&gsc=3JhnAhYAA...
>
> > > Thanks very much!
>
> > > On Feb 5, 7:30 am, David Rutten <[email protected]> wrote:
>
> > > > hi yyy,
>
> > > > you'll probably have to use the List Index component to extract the
> > > > individual items. Or you could use a cull pattern.
>
> > > > For example, if you have 6 circles and you divide them all into 6
> > > > segments, you'll get a list of 6 x 6 = 36 points. You want to keep the
> > > > first three, then skip the next three, then keep the next three then
> > > > skip the next three and so on and so forth. All you have to do is feed
> > > > all your 36 points into a CullPattern component and set the cull-
> > > > pattern to be {true, true, true, false, false, false}.
>
> > > > --
> > > > David Rutten
> > > > [email protected]
> > > > Robert McNeel & Associates
>
> > > > On Feb 5, 4:25 am, yyy <[email protected]> wrote:
>
> > > > > hi,
> > > > > I have a problem like this:
>
> > > > > I have 3 circles. I divide each circle into 6 parts then I got 6
> > > > > points. Now I want to link the 1st, 2nd, and 3rd points of circle A
> > > > > with the 1st, 2nd, and 3rd points of B and C.
>
> > > > > How can I select out all these points and link them in the order of
> > > > > A1, A2, A3, B1, B2, B3, C1, C2, C3?
>
> > > > > Thanks- Hide quoted text -
>
> > > > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -

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