Hi Sam,

that's right. The SDK does not provide methods for that. Adding such
features will require the coordinated efforts of a large part of the
Rhino core team, automatically putting it on the long term list. Once
auto-baking is implemented in Grasshopper, then we start to get a
number of limited options. I can easily enough capture selection/
deselection events coming from Rhino, and then compare the altered
object to a record of Grasshopper objects. This will allow for a 2-way
connection between Grasshopper selection states and Rhino selection
states. But it would not work for anything that is not baked.

--
David Rutten
[email protected]
Robert McNeel & Associates



On Feb 11, 3:14 am, SamR <[email protected]> wrote:
> David,
>
> #2: Is there no way you could implement a mouse-over type link between
> grasshopper 'geometry' and the related component? Out of my league, so
> i'm just casting straws here.
>
> Sam
>
> On Feb 11, 6:44 am, David Rutten <[email protected]> wrote:
>
> > Hi Gijs,
>
> > #1 You mean you want the Grasshopper preview to match exactly the
> > current display mode that a viewport is in?
>
> > number 2 is completely out of the question I'm afraid. You can only
> > select objects in Rhino that are part of the document. Grasshopper
> > geometry doesn't actually 'exist', so Rhino is completely unaware of
> > it. For this to work, I'd have to add all Grasshopper geometry for
> > real, causing memory usage to explode because of the use of Attributes
> > and Undo records.
>
> > --
> > David Rutten
> > [email protected]
> > Robert McNeel & Associates
>
> > On Feb 10, 10:34 am, Gijs <[email protected]> wrote:
>
> > > What I would like to see in GH is:
>
> > > - all display modes available that are normally available in Rhino, so
> > > including the ones we make ourselves
> > > - be able to select the geometry in the viewport, in order to see to
> > > which component it is connected
>
> > > --
> > > Gijs

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