Ah I get it. You want to connect not the points from a single curve division, but point 1 from the first curve, then point 1 from the second curve etc. etc. So you actually get 'parallel' curves along your river.
Well, in that case you will have to store all the On3dPointArrays (just as you did in your original script), and you'll have to create a second loop after your curve-division loop which connects those points. -- David Rutten [email protected] Robert McNeel & Associates On Feb 22, 11:18 pm, Mary <[email protected]> wrote: > Dave that is awesome! Thank you. > > Your confusion (regarding #3) is probably from the parts of the code I > hadn't gotten to yet -- my next step was to add a loop to create > curves between division points (0, divNum), (1, divNum-1), (2, > divNum-2), etc, inspired by this project : > > http://www.youtube.com/watch?v=SacGJqsAuRk > > I will play around with this new code and let you know how it goes > > thanks so much! > mary > > also : thanks for the "new version" hint ahem > > On Feb 22, 4:17 pm, David Rutten <[email protected]> wrote: > > > Screenshot:http://groups.google.com/group/grasshopper3d/web/division_of_curves.jpg
