No, Real Flow does not plug into Rhino.  David wrote an realflow
importer, but you still have to move everything over to realflow, do
the simulation, and reload it back in.  Tsplines could definitely
convert the mesh, but I'm not sure if its meant to deal with high poly
meshes like you'll get out of realflow.  Its more for converting
coarser, SubD style meshes.

-Damien

On Mar 14, 3:28 pm, jd <[email protected]> wrote:
> get to know this, its mesh to nurbs function is fantastic and also
> plugs-in to rhino:  http://www.tsplines.com/
>
> On Mar 14, 12:21 pm, jd <[email protected]> wrote:
>
> > you can make nurbs from meshes...granted it's not the most
> > straightforward workflow, but it's also not that difficult.
>
> > On Mar 14, 12:13 pm, K4rl33 <[email protected]> wrote:
>
> > > But realflow doesn't work with nurbs...
>
> > > On 14 Mar, 18:43, jd <[email protected]> wrote:
>
> > > > you need real flow my friend - which plugs into rhino
>
> > > > On Mar 14, 5:06 am, David Rutten <[email protected]> wrote:
>
> > > > > Rhino has a custom newsgroup.
>
> > > > > Web interface 
> > > > > here:http://news2.mcneel.com/scripts/dnewsweb.exe?cmd=xover&group=rhino
>
> > > > > News reader interface here:
> > > > > news://news.rhino3d.com/rhino
>
> > > > > Rhino has no tools that do what you want. You'll have to code it up
> > > > > from scratch yourself. I'd recommend looking for a good Meta-ball
> > > > > modeler first though, might save you a lot of bother.
>
> > > > > --
> > > > > David Rutten
> > > > > [email protected]
> > > > > Robert McNeel & Associates
>
> > > > > On Mar 14, 9:44 am, LaoyeChan <[email protected]> wrote:
>
> > > > > > hi guys,
> > > > > >     I'm not sure if it's proper to post here, but i looked in google
> > > > > > there's no official group for rhino3d. Besides maybe grasshopper can
> > > > > > also deal with it.
> > > > > >     I need to make the shape of a globule of liquid that is still 
> > > > > > on a
> > > > > > plane, which looks like a flat sphere.and i want it to be generated
> > > > > > logically,that is, have the same curvature as what in the real 
> > > > > > world.
> > > > > > Maybe the shape can be controlled by parameters such as tension or
> > > > > > gravity. Also, I need to make the shape of several globules of 
> > > > > > liquid
> > > > > > merged together (sth like blobmesh in 3dMax,but they dont have the
> > > > > > shape i want). Is there any softwares that can generate it or can
> > > > > > rhino or gh deal with it?
> > > > > >    Thank you for answering.

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